GPDEV.NET
Updated 9 days ago
A procedural auto-tiler for generating tiled terrain maps using corner matching "Wang Tiles" Source code available on Github Run live in browser Implemented using libGDX.....
CarND is a "virtual playground" for developing car physics with ODE. It utilizes the default ODE "drawstuff" library for visualization. The physics code is.....
Dedicated to Computer Graphics (2D 3D), Game Development and Artificial Intelligence. Featuring programming projects such as: NeuroDriver (neural network controlled car racing simulation), ResViewer CockpitDesigner (Flight Unlimited utilities) and libGDX projects source code