JOHN BYRD
Updated 26 days ago
First software hire. Built software team and built new product prototypes. Set up Gitlab instance, set up Yocto Linux build environment, and wrote embedded audio code for i.MX8 and STM32 development systems. Ran Agile development processes and delivered new software features on a monthly cadence... Founded company. Made and sold audio middleware and tools. Customers include Sony, Disney, Technicolor, Konami, Electronic Arts. Completed console license agreements with Sony, Microsoft and Nintendo. Wrote novel DSP code and tools for next-generation consoles. Millions of copies of games sold using company's technology. Filed patents on new designs. Gave multiple presentations at GDC. Invited speaker at USC's Interactive Media and Games Division... Founded US division. Sold CRI's audio middleware products, originally developed by SEGA-AM2, into US markets. Cultivated leads, demonstrated products, answered deep technical questions, and negotiated contracts and payment schedules with most..