I am a senior research scientist at Unity leading applied and primary research on 3D reconstruction, neural radiance fields and material estimation. Previously, I was an applied scientist at Amazon Prime Air and a research scientist at the Intelligent Systems Lab (Intel) lead by Vladlen Koltun. My research focuses on 3D reconstruction, image-based rendering, and photorealism with an emphasize on how to efficiently utilize latest deep learning techniques to push the current state-of-the-art. I contributed to Open3D. In 2017, I finished my PhD at Graz University of Technology with a focus on deep learning for 2.5D and 3D under the supervision of Horst Bischof. During my PhD I spent time at Amazon Prime Air and at the Max Planck Institute for Intelligent Systems, where I worked with Andreas Geiger on efficient deep learning for 3D.
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griegler.github.io

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griegler.github.io

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