THE BREACH STUDIOS - Key Persons
Diego has always been passionate about games, it's systems and rules. From designing its own TTRPG systems to the videogame industry working in titles such as Rift (MMORPG), Diego has worked in a wide range of game genres. Along his work he has learned about 3D, game engines, QA, and project management to broaden his understanding of the game creation process.
Ferran has more than 20 years of management experience and more than 15 years in the gaming industry. Over the years Ferran has been the vision holder of multiple projects of diverse nature (game development, eSports, or advocacy, among others). Ferran is a passionate gamer, an electric entrepreneur, and a motivator.
Job Titles:
- Art Director
- Senior Concept Artist
Guillem is a senior concept artist with a background based on comic book creation, illustration, and video editing. He started working on tv animation at the age of 21 and jumped into the video game industry 3 years later. He has been instrumental in the development of renowned intellectual properties such as ‘Sendokai Champions'.
Experienced Product Owner with a demonstrated history of working in the computer games industry. Strong entrepreneurship professional, skilled in Product Management, Game Production, Online Gaming & esports. Certified Scrum Master, Product Owner, Kanban Management Professional, and IESE PDD. Ex-Pro player of CSGO.
Javier has almost 15 years of experience as a software developer and more than 10 specialized in video games. No matter which role he has, he always gives his best for the project to succeed and for the team to grow.
Jordi has almost 20 years of experience developing games, engines and computer graphics. He is a first-class code architect and a gamer since the Commodore-64 era. He has been instrumental for many companies, helping create teams and bring projects to fruition.
Raul has been working for years in the independent video game market, which allows him to detect and exploit new opportunities. Year after year he has developed his marketing, communication, and publishing skills after working on more than 25 projects, some of them awarded internationally.