E-HOUDINI ACADEMY
Updated 41 days ago
Over the course of my career, I've developed a large range of Houdini related skills and insights ranging from procedural tool development for World Builders and Artists, how to make interactive and user-friendly tools, and how to design procedural pipelines for games...
The Masterclass is meant to bring together all my skills as a Technical Artist and Teacher into a comprehensive, multi-part course. My goal being to allow any Houdini user, at any skill level, to attain the same level of skills and insights that I have cultivated over the past decade...
In 2018, I hosted the Masterclass: "Procedural Road Generation for World Builders" an in-depth crash course on pathfinding for natural road generation in Houdini.