BERMUDA ISLAND GAMES - Key Persons
Founder, Adrian Lodge, is still in the mix whose current role is that of producer, human resources, finance and information technology.
Emmanuel Omene is the lead programmer, who also works for an agency in the Netherlands that make other games as well.
Moira Kelly, is the lead animator, who does character movement, cut scenes, and all other video capture for the game.
Rebecca Martin, is the lead graphics designer, who does concept art, characters, backgrounds, and just about any other image needed for the game.