MARC GIORDANO

Updated 33 days ago
  • ID: 10521187/131
Modified and extended the Unreal Engine 3 to meet the specific requirements of the project... Responsibilities: Implemented a variety of graphical systems, including but not limited to the ocean, waves, rivers, roads, bridges, and a terrain contour system. See screenshots below. Also performed graphics optimization, localization coding, and voice-over acting... Responsibilities: Key member of a small team that is developing a 3D stereoscopic haptic-enabled virtual reality simulator for training surgeons in robotic surgery. My primary responsibility is all things graphics and rendering. I've implemented systems for physically-based dynamic lighting, real-time shadows, post-process effects, real-time deformation, UI, audio and sound effects, and streaming video. I also developed the tool-chain for exporting scenes and assets from Maya into the simulator.
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Interest Score
1
HIT Score
0.00
Domain
marcgiordano.com

Actual
www.marcgiordano.com

IP
107.180.48.199

Status
OK

Category
Company
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