ROMANAPPS.COM
Updated 160 days ago
A highly accomplished and results-oriented software engineer specializing in game programming and design, with extensive experience in 3D graphics, physics, third-party engine integration, algorithms, rendering pipeline optimization, object-oriented analysis/design, and C/C++ development. An analytical thinker who consistently resolves elusive system issues and defects. A strong communicator performer who conveys challenging concepts to team members and collaborates across functions to maximize productivity and product quality...
Developed numerous features for company's Advanced Video Platform (AVP), such as graphics engine enhancements, support for third-party engines, optimizations, and troubleshooting...
Worked on the popular Minecraft game for the Chinese consumer market. Provided support for the font rendering system and performance improvements.