STORY ARCHITECT
Updated 134 days ago
Directing is my core role in film making, but I also have experience and education in editing, script writing, story architecture for transmedia, production, budgeting, pitching, film curation for festivals and exhibitions, costume design, set design, photography, stunts, location scouting, casting, scientific consultation, marketing and community management, as well as R&D, design and consulting for immersive media, virtual production and new video technologies. In game development my core areas are creative direction, game design and innovation. I also have experience in simpler engines, systems design, AI dataset curation and creation, UX, UI, team management, team building, production, branding, road mapping, running large scale game jams with game and engine teams to foster collaboration and innovation, office and workshop facilitation, accessibility, diversity and equity strategy etc.