LECTURES
Updated 161 days ago
3.1.1. Data representation and interaction 3.1.1.1. Data as
Easy to learn Most scientists are not paid as programmers, neither have they been trained so. They need to be able to draw a curve, smooth a signal, do a Fourier transform in a few minutes...
This part of the Scientific Python Lectures is a self-contained introduction to everything that is needed to use Python for science, from the language itself, to numerical computing or plotting...
Painful usage: no interactivity during development, mandatory compilation steps, verbose syntax, manual memory management. These are difficult languages for non programmers.