FLIPSIDE XR - Key Persons
As the QA Manager, nothing passes by Caity! She spends her work days playtesting to ensure Flipside Studio is bug-free. She's well-versed in the app as this creative performer has toured worldwide playing festivals as ½ of an improv duo with their show Pixels
Our CFO Chris is involved in the business side of Flipside XR, serves on the executive team, and handles all the money. Chris ensures everyone gets paid and also inspires the team to dream big. When asked what he'd do in an alternative universe where he doesn't work in tech, Chris' answers ranged from being a race car driver to being a high-end travel agent and more.
3D Artist Jeet spends his day modelling sets, props, and characters. His motivation to pursue 3D came from watching movies and if he wasn't designing for Flipside XR, he may have taken up a career in automobile design. When he's not creating, you'll find Jeet picking up a new hobby or experience, likely with a cup of tea in hand.
Julio enjoys working in VR as it forces him to think outside the box and consider different ways actors can utilize virtual reality to perform and entertain. The VR Developer has roots in Brazil and is a big team player at Flipside XR. Julio appreciates the graphics in Half Life: Alyx and the quests in The Walking Dead: Saints & Sinners.
Job Titles:
- CEO
- Co - Founder
- Co - Founder and Head of Creator Relations
With his past experience in the film and television world, including working as a producer, director, technical director, and cinematographer, Lesley is the perfect person to focus on content strategy and creator relations at Flipside XR. He enjoys working closely with Flipside creators to keep pushing the boundaries of real-time immersive content creation.
Lesley has worked in virtual reality since 2013 and has co-created and produced over a dozen virtual reality apps and experiences.
Lesley serves on the AIRXR Advisory Board for Entertainment and Games. He's spoken at events including Augmented World Expo (AWE), the National Association of Broadcasters (NAB), PXR conference, AR/VR Association Global Summit, and Oculus Connect. Lesley also served as a judge for the VR Awards and previously mentored students, helping them write and develop virtual reality experiences.
Lesley's current passion is exploring new immersive show formats and exploring VR for personal growth.
Job Titles:
- Chief Creative Officer
- Chief Product Officer
- Co - Founder
Rachael Hosein is a co-founder and Chief Creative Officer at Flipside XR, where she oversees the development of all aspects of art creation and visual direction.
Having worked in interactive digital media production for almost two decades, she applies her UX and design experience to product development.
Rachael has been part of many creative collaborations, including with FANDCO where she was part of a five-episode VR-generated animated sci-fi improv comedy using Flipside Studio.
She's passionate about the Interactive Digital Media community and focuses on endeavours that help support inclusiveness and diversity in the tech space.
Rachael serves on several advisory boards, has judged for Skills Manitoba for years, and mentors students. Rachael co-founded and co-organizes the Winnipeg Alternate Reality Club.
Hailing from Regina, Ryan G loves diving deep into another world as a VR Developer. He was hooked on computer animation the moment he first saw it and for him, it's been a dream to work on a project like Flipside Studio. Ryan enjoys completing songs in Beat Saber and feels Half Life: Alyx is a great example of high-end environmental, story, and mechanical design in VR.
Not to be confused with Ryan G, Ryan H is also a VR Developer on the Flipside XR team who makes all the things work within Flipside Studio. Ryan likes the VR world as it makes you think about you visually perceive things and interact with them. In his spare time, Ryan continues to create and he'd love to see his indie comics become popular
Swathi believes if you can dream it, VR can make it - and as a VR Developer, she would know! Swathi is passionate about tech and problem-solving, ensuring users have a joyful experience in Flipside Studio. Her chosen apps are sports and exercise games where she can move and groove without feeling like it's a chore
Job Titles:
- Technical Artist
- 3D Technical Artist
As a 3D Technical Artist, Thomas makes 3D models that become sets, characters, and props in VR and uses scripts and tools to create interactive experiences in Flipside Studio. Thomas' little blue Budgie Tuki-bird gets his days started as his unofficial alarm clock so he can create all the things! When he's not working, Thomas is using the CineVR app, turning his small living room into a huge theatre to watch with friends.