WEBGL
Updated 33 days ago
9450 SW Gemini Drive #45043 Beaverton, OR 97008-6018 USA
WebGL™ is a cross-platform, royalty-free open web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API... The Khronos Group is an open, member-driven consortium that provides a space for the creation of the interoperability standards that enable developers to harness the full power of 3D graphics, XR (VR & AR), parallel computing, machine learning, vision processing and the metaverse. Our portfolio of industry standards includes: 3D Commerce, ANARI, glTF, Kamaros, KTX, NNEF, OpenCL, OpenGL, OpenGL ES,..
Also known as: Khronos Group