SPP 2236 - AUDICTIVE
Updated 67 days ago
Kopernikusstraße 5 52074 Aachen
AUDICTIVE aims at research where VR technology is used to investigate basic theories of auditory perception and cognition in more complex scenes, reflecting real-life environments (a). In turn, AUDICTIVE shall foster research that investigates the extent to which VR systems enable required sensory information and/or control for all potentially relevant aspects of auditory perception and cognition to be provided (b). For example, one specific challenge in AUDICTIVE will be to investigate aspects of acoustic and multimodal cues presented to the listeners that are important for eliciting a truly externalized compelling auralization and to explore their interaction with human cognition for specific tasks. As the focus is on the role of acoustics in human cognition i.e., "auditory cognition", all projects in AUDICTIVE will need to include research on specific aspects of acoustic scene generation. Here, "ready to use" and at the same time fully evaluated implementations are not yet..