DIGITAL-INNOVATION-SEASON - Key Persons


Abdul Mohammed

Job Titles:
  • Member of the Digital Media Team

Alejandro Arque Gallardo

Job Titles:
  • Senior Games Designer
I've been working since 2006 as Game Designer in a variety of platforms (console, pc, mobile, facebook), game genres (narrative, 3rd person shooters, racing, puzzles, open world adventure, online shooters, management, sports) and responsibilities. I also have a programmer background that helps me better understand the problems and limits of the programming in videogames. The last projects I worked on was the narrative episodic game series called Life is Strange (Life is Strange 1, Life is strange Before the Storm, Life is Strange 2), which won a couple of BAFTA Games Awards, the Peabody-Facebook Futures of Media Award and The Game Awards' Games for Impact Award amongst other awards.

Anita Delaney

Job Titles:
  • Member of the Digital Media Team

Betti Marenko

Job Titles:
  • Member of the Curatorial Committee
  • Hybrid Futures Curator & Reader in Design and Techno - Digital Futures )

Corentin Charron

Job Titles:
  • Artist for the Studio Blinkink
Corentin is a CG artist for the studio Blinkink. He has worked on a range of commercial projects including: Google, British Gas and Imaginary Friends Society. Before Blinkink, he worked for Nexus Studios.

David Benqué

Job Titles:
  • Designer and Researcher from Paris France
David Benqué is a designer and researcher from Paris France, living and working in London UK. He is a recent PhD graduate from the Royal College of Art. His thesis proposes diagrams as a language to critically investigate algorithmic prediction. His research operates through design practice while borrowing methodology from media archaeology and the digital humanities.

Federica Fragapane

Job Titles:
  • Independent Information Designer
Federica Fragapane is an independent information designer. Among her projects, she designed data visualizations for Google News Lab, UN, Scientific American, BBC Science Focus, Penguin Books and La Lettura. She is co-author of the infographics children's book "Planet Earth", the "Geopolitical Atlas of Water" and author of "The Stories Behind a Line" a visual narrative of six asylum seekers' journeys. She won an Honorable Mention at Awwwards 2020, the Data Design Honoree at Fast Company Innovation by Design Awards 2019, the gold medal at the Core77 Design Awards 2018 in New York and was awarded at the European Design Awards 2019 and 2017, Core77 Design Awards 2017 and Information is Beautiful Awards 2017 and 2014. Many of her projects have an experimental approach and she is interested in exploring the relationship between data visualization and people.

Galen Davies

Job Titles:
  • Producer With Quixel at EPIC Games
Producer with Quixel at EPIC Games. EPIC won the Engineering Emmy in 2020 for the development of Unreal Engine, cited for its use on virtual sets and "AR-enriched programming" as well as conventional VFX.

Igor Pantic

Job Titles:
  • Architect
Igor Pantic is an architect and computational designer based in London, where he leads his design/research practice. In his work, Igor explores the ways in which technology influences how we design, make and perceive our environment. His current interests are focused on generative design methodologies and research into material systems informed by algorithmic logic, exploring the connection between the advanced digital tools and both low-cost and robotic fabrication techniques. Igor is a Teaching Fellow at The Bartlett School of Architecture UCL in London, where he is teaching at B-Pro Architectural Design (AD) program. He has lectured and taught computational design workshops and seminars internationally, and has previously co-directed the AA Visiting School in Vienna. His previous work experience includes 7 years at Zaha Hadid Architects, during which he worked on a large number of high-profile projects.

Jack Clarke

Job Titles:
  • Designer
  • Researcher
Jack Clarke is a designer and researcher based in London. He studied graphic design at Camberwell College of Arts and the Willem de Kooning Academie in Rotterdam and has since gone on to work with a number of commercial and alternative institutions including frieze magazine, Evening Class, Conversas and Books from the Future. His personal practice involves a mixture of writings, workshops and publishing projects centered around ideas of institutionality, education and contemporary cultural theory; his ongoing projects include The Four Hour Academy and The Ideal Press.

Jeremy Keenan

Job Titles:
  • Member of the Digital Media Team

Joana Chicau

Job Titles:
  • Member of the Events and Community Team
  • Hackathon Co - Leader )

Joao Martins Alvares

Job Titles:
  • Member of the Digital Media Team

John Wollaston

Job Titles:
  • Member of the Curatorial Committee
  • Digital Innovation Season Director & Emerging Technologies Manager )

Josh Murr

Josh Murr has an interest in making rich interactive experiences online. Recent research has been in exploring the possibilities of generative machine learning on the web for image/video making, educational purposes and bringing seemingly complex systems on to everyday computers.

Kaye Toland

Job Titles:
  • Member of the Events and Community Team
  • Design Strategist and Hackathon Leader )

Kelly Cho

Job Titles:
  • Member of the Digital Media Team

Kevin Rowe

Job Titles:
  • Member of the Digital Media Team

Long Nguyen

Long is currently a Research Associate at the Institute for Computational Design(ICD) at University of Stuttgart. As a computer scientist with several years working with the architecture community, Long has developed a deep interest in computational design. His current activities at the ICD includes research in computational geometries, digital form findings, digital/robotic fabrication, plugin development for Rhino/Grasshopper and Autodesk Dynamo. He also has a great passion for teaching programming, algorithms,mathematics and computational design thinking.

Manu Luksch

Job Titles:
  • Resident Artist at Somerset House
Resident Artist at Somerset House and former Open Society Fellow, is artist and film director, whose practice interrogates conceptions of progress with a strong emphasis on research, participation and new forms of engagement. Her films and art works address the regulation of public space, the construction of independent media infrastructure, and widespread corporate data surveillance. Through the 2000s, a major focus of Luksch's work was the data trace - the digital shadows cast by humans in networked space in the course of daily activities. More recently, this focus has broadened to include algorithmic management as deployed in 'smart city' contexts. Her work is included, amongst other, in the Collection Centre Pompidou, the BFI National Archive, and the Core Collection at the Academy of Motion Picture Arts & Sciences.

Matthew Edwards

Job Titles:
  • Member of the Digital Media Team
  • Technical Coordinator

MAX PAYNE

Job Titles:
  • Senior Artist

Nicolas Nova

Job Titles:
  • Researcher
Nicolas Nova is a researcher, speaker and educator. He is an anthropologist of technology active in the field of interaction design, futures research and digital cultures. His work is focused on observing and documenting digital and new media practices. Nicolas is an active actor in the establishment of Design Fiction, an approach to anticipate and speculate on the near future use of digital technologies. He is both co-founder of the Near Future Laboratory, a research agency based in Europe and California, and Associate Professor at the Geneva School of Arts and Design (HEAD - Genève). He is also associate researcher at medialab SciencesPo in Paris. Nicolas holds a PhD in Social Sciences (University of Geneva), and another PhD in Human-Computer Interaction from the Swiss Institute of Technology (EPFL, Switzerland). He was previously visiting professor at ENSCI (Paris), Politecnico di Milano, and Art Center College of Design (Pasadena).

Ollie Palmer

Job Titles:
  • Artist and Designer
Ollie Palmer is an artist and designer based in the Netherlands. He holds an AHRC-funded PhD by design from the Bartlett and was artist in residence at the Palais de Tokyo in Paris from 2015-16. His work has been exhibited around the world, including at the V&A Museum, Opera Garnier de Paris, Seoul Museum of Art, and the Royal Institute of British Architects. He is currently Pathway Leader for the Situated Design MA at St Joost School of Art & Design, and has formerly taught in the Bartlett's Interactive Design Lab, the School of the Art Institute Chicago, and TU Delft.

Rachele Doimo

Job Titles:
  • Art Director

Sabrina Samsoodin

Job Titles:
  • Member of the Digital Media Team

Sam Mitchell

Job Titles:
  • Strategic Partnerships Manager

Sion Fletcher

Job Titles:
  • Member of the Digital Media Team

Stefan Sloneczny

Job Titles:
  • DIS Project Manager & Partnerships Account Manager, Three )

Steven Hill

Job Titles:
  • Member of the Digital Media Team

Zach Lieberman

Job Titles:
  • Artist, Researcher
Zach Lieberman is an artist, researcher, and educator with a simple goal: he wants you to be surprised. In his work, he creates performances and installations that take human gestures as input, amplifying them in different ways: making drawings come to life, imagining what the voice might look like if we could see it, transforming people's silhouettes into music. He's been listed as one of Fast Company's Most Creative People and his projects have received the Golden Nica from Ars Electronica and Interactive Design of the Year from Design Museum London. His work has also been listed in Time Magazine's Best Inventions of the Year. He creates artwork through writing software and is a co-creator of openFrameworks, an open source C++ toolkit for creative coding that is an outstanding way for artists and designers to start making striking visual work with code. He has helped to co-found the School for Poetic Computation, a school examining the lyrical possibilities of code, and he is an Associate Professor at M.I.T

Špela Petric

Job Titles:
  • New Media Artist
Špela Petrič is a Ljubljana and Amsterdam based new media artist who has been trained in the natural sciences and holds a PhD in biology. Her artistic practice combines the natural sciences, wet biomedia practices, performance, and critically examines the limits of anthropocentrism via multi-species endeavours. She envisions artistic experiments that enact strange relations to reveal the ontological and epistemological underpinnings of our (bio)technological societies. Her work revolves around the reconstruction and re-appropriation of scientific methodology in the context of cultural phenomena, while working towards an egalitarian and critical discourse between the professional and public spheres. Petrič received several awards, such as the White Aphroid for outstanding artistic achievement (Slovenia), the Bioart and Design Award (Netherlands), and an Award of Distinction at Prix Ars Electronica (Austria)https://www.spelapetric.org/