PRINTZ.DEV
Updated 568 days ago
As a SRE at Ubisoft, I help video game productions deploying games for players all over the world using cloud environments...
After 6 years of cloud experience in the aerospace industry in France, I decided to move in Canada and work in the video game industry. I've worked for 2 years now designing gaming platform architecture in public clouds, modernizing and migrating legacy systems to bring the best experience to players all around the world.